interface ServerStatus {
    Game_Mode: string;
    Game_Mode_Class: string;
    Hybernation: boolean;
    Local_Address: string;
    Map: string;
    Match_State: string;
    Players: Player[];
    Players_Bots: number;
    Players_Human: number;
    Players_Spectator: number;
    Players_Total: number;
    Server_Name: string;
    Session_State: string;
}

Properties

Game_Mode: string
Game_Mode_Class: string
Hybernation: boolean
Local_Address: string
Map: string
Match_State: string
Players: Player[]
Players_Bots: number
Players_Human: number
Players_Spectator: number
Players_Total: number
Server_Name: string
Session_State: string